LeadershipMay 20258 min read

Building Products After a Layoff

What I Learned From Building Five Products in Eight Months

LH

Larry Hackney

Product Manager · Builder · I write about systems, decisions, and growth.

Building Products After a Layoff

On March 15, 2025, I was laid off from iPromoteu. I had been there for three years, led the data lake initiative, managed the AiA migration, and was deep into ERP discovery. And then, like a lot of people in tech that year, I was out.

I had two choices. I could update my resume, start applying, and treat the job search as the primary project. Or I could build.

I chose to build. Not because I was not looking for a job: I was, and I am. But because I have always believed that the best way to demonstrate what you can do is to do it. And because I had ideas that had been accumulating for years, waiting for the time and space to become real.

Eight months later, I have built five products: NatureFirst, Anertia, C-4 Command, NexusStream, and Talox. Each one taught me something different. Together, they taught me more about product development than any job I have had.

What Building Fast Teaches You

When you are building in a company, you have resources and constraints. Engineers, designers, stakeholders, timelines, budgets. Those constraints shape what you build and how you build it.

When you are building alone, the constraints are different. You have unlimited creative freedom and very limited execution capacity. You cannot build everything. You have to make sharp choices about what matters most.

That constraint is clarifying. It forces you to answer a question that most product processes defer: what is the minimum thing that tests the core hypothesis?

With NatureFirst, the core hypothesis was that people would use AI to identify plants and animals if the experience was delightful enough. The minimum test was a simple identification flow with a good camera interface and accurate results.

With Anertia, the core hypothesis was that people would share more honestly if the incentive structure rewarded resonance over engagement. The minimum test was a stripped-down posting experience with the resonance mechanic and no public like counts.

In both cases, building the minimum test taught me more about the hypothesis than months of research would have.

What Building Alone Teaches You

Building alone is humbling. There is no one to blame when something does not work. There is no engineering team to push back on an unrealistic timeline. There is no designer to make your ideas look better than they are.

What you build is what you are. Your taste, your judgment, your priorities: they are all visible in the product. There is nowhere to hide.

That visibility is uncomfortable. But it is also instructive. When I looked at the first version of NexusStream, I could see exactly where my thinking was clear and where it was fuzzy. The parts of the product that were well-designed were the parts where I had a clear mental model of the user's need. The parts that were confused were the parts where I was still figuring out what problem I was solving.

Building alone is a mirror. It shows you what you actually know versus what you think you know.

What I Would Tell Someone Starting Over

If you are in the same position I was in March 2025: laid off, uncertain, looking at a blank calendar: here is what I would tell you.

Build something. Not because it will necessarily become a business. But because building is the fastest way to learn what you actually know, what you actually care about, and what kind of product work you are actually good at.

The job search is important. But the building is what will make you better at the job you eventually get. And in a market where everyone has a resume and a LinkedIn profile, the people who have built something have a story that is genuinely different.

Build the thing. Then tell the story.

LayoffPrototypingFounder MindsetProduct Development

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